A painter, animator, and illustrator with over 30 years in the field, Kenneth Spirduso has worked on layouts, characters, and environments for famous films and video games, including Thumbelina, A Troll in Central Park, The Lion King, Tarzan, and Call of Duty World at War.
Kenneth Spirduso teaches painting at SACI as a visiting instructor from Ringling College of Art and Design. Ken has worked for over 30 years in the ﬁelds of animation, concept illustration, and ﬁne art. He worked as a layout artist with Sullivan-Bluth Animation in Dublin, Ireland, on ﬁlms including Thumbelina and A Troll in Central Park. As a layout artist with Walt Disney Feature Animation-Florida, Ken designed layouts for ﬁlms such as The Lion King, Pocahontas, Tarzan, Mulan, and Lilo and Stitch. He has also painted backgrounds for ﬁlms such as Brother Bear, My Peoples, and Curious George. As a concept illustrator, Ken has designed characters, environments, and props for video games, as well as painting in-game illustrations and creating storyboards. DS titles include James Bond-Golden Eye, James Bond Bloodstone, Call of Duty World at War, Star Wars Battlefront Elite Squadron, and Toy Story 3. He has also designed concepts and created paintings and murals for theme parks.
Ken has painted commissioned portraits as well as artwork for galleries. He currently is a Professor of Illustration for Ringling College of Art and Design, teaching painting and visual development.
My goal as a teacher is to develop a love of light in my students. Painting from direct observation provides that opportunity for students to study the beautiful eﬀects of light, which shows us the wonder of form, shape, edges, and color. Light creates contrasts in value and reveals complementary colors.
Master artists of the past were adept at capturing light, so a close study of paintings throughout history is necessary for students to learn to see and record light.